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Why apps, and why on #iPhone?

Today's comment on the Tech world. Today all the hype is about mobile. The press focus, the inventions and the investors all are all going for the mobile. New research tells that apps are used 85% in mobiles. The browser only 15%. So the mobile world is based on apps. These small magic building blocks of information technology seems to be exactly what we need. And they also seems to have a price we are willing to pay. Who will ever be unsure to spend the half price of coffee to get an app which improves your life? Well, there are some, but they are being caught in the in app purchase cycle ;) There are still some. They may end up with an Android which market is running over with free unsecured apps... The app is an Apple thing. So much that Apple with reason claims the right to the term app store. Last year more than 90% of apps income went through Apple. And in the tablet market it's even worse ipad holds an 99.8% market share in the US enterprises. As long as And...

Mac App Store Clipboard History Provides a Simple, Unobtrusive Stream of Your Clipboard Activity

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I need it. I repeatedly miss my copied items, and have to find and copy them again. And a free app on the Mac App Store. It's already installed and started while writing this. It couldn't be easier... A post from Lifehacker by Adam Dachis has the whole story . Here is a part: Mac OS X: There are several clipboard history and management tools for Mac OS X, but most of them cost money and provide so many features that they're actually a little difficult to use. Clipboard History simply remembers your clipboard activity and makes it easily accessible from pretty much anywhere.

Apperian picks up first enterprise iFund payout

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A post from The Unofficial Apple Weblog (TUAW) by Mike Schramm has the whole story . Here is a part: The iFund has been pretty influential  ever since it was announced a couple years ago  -- it's a pool of money set up by Apple and a few other companies to support and grow companies that are contributing to the iOS ecosystem. It's been  growing along with Apple's platform , and now the fund has made its first contribution to an enterprise developer.  Apperian is a company  that helps enterprises create and deploy their own mobile apps, and it's  picked up $9.5 million in a round of funding  that includes money from the iFund.

Xcode 4.0.1 is now available

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I didn't manage to install Xcode from Mac App Store, a week ago. Now Apple are telling me it will work. A post from The Unofficial Apple Weblog (TUAW) by Dave Caolo has the whole story . Here is a part: Apple has released Xcode 4.0.1 today. It's largely a bug fix release. Specific changes include: Improved Assistant editor logic when switching among different file types Fixed a bug in "Install Xcode.app" that hangs at 99% complete, never finishing

If you don't have an iPhone, you don't have and iPhone: Apple ads posted to YouTube

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The ads are nice. Apple tend to be the best in marketing, and their videos are normally very goods. I liked best the App Store video. A post from The Unofficial Apple Weblog (TUAW) by Michael Rose has the whole story . Here is a part: The new  iPhone  television ads that debuted earlier this week have made it to Apple's  website  and to the company's  official YouTube channel , just for your viewing pleasure. The three ads all share the "If you don't have an iPhone..." tagline, and they focus on the App Store, iPod/iTunes and iBooks respectively. Apple's new ads: App Store iPod/iTunes iBooks

7 ways ebook apps can help brick-and-mortar bookstores

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My nearest city Hamar has a really nice bookstore - Gravdahl . They also have the best coffee-bar in town, and it's big fun for me drinking espresso and looking at new books. I'm quiet concerned about their future however. The Norwegian publisher are releasing their own ebook store where they will charge customers 5-6 times the price of Amazone. It goes only as long as only a small minority knows how to connect to Amazone and the likes. And it will come during some months. It have however been under development a long time. It will still charge 30%, and it is betting everything in that pricesensivity doesn't exist in Norway. I expect them to fail. So, Gravdahl, try to implement the advice in this article! A post from O'Reilly Radar - Insight, analysis, and research about emerging by Joe Wikert has the whole story . Here is a part: This post originally appeared on Joe Wikert's Publishing 2020 Blog (" Helping Bookstores Remain Relevant "). It's...

The App Wall

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We are still a bit under influence of Steve Jobs last presentation on Wednesday. So I read MG Siegler that he talks something near "magical" apps. Apps that solves problems we didn't know we had, and solves the problems using the mobile's "senses". A post from TechCrunch by MG Siegler has the whole story . Here is a part: Here’s a simple test: if you have to copy features from a competitor, you’re not the best. That’s not to say the best don’t copy. Of course they do. But rarely does a startup get to be the best by copying — they do it to stay the best, and because they can (sad, perhaps, but true — and it only works if mixed with even more original innovation; see, again: Facebook).   The features that make a startup the best can’t be copied because they’re not actually features, they only appear to be to competitors. Instead, these “features” are a deeply woven fundamental that is vital to the fabric of the startup that came up with it. To put it an...

Creating a good App Store is incredibly complicated

In this week we've seen even Microsoft having trouble updating it's WP7. But worst out is Blackberry, or RIM. This is from John Gruber and DaringFireball.net. You Win, RIM   ★ Jamie Murai: You win. I concede defeat. I no longer want to attempt developing an app for the Playbook. Are you happy now? Surely you must be. Considering how terribly designed the entire process is, from the registration right through to loading an app into the simulator, I can only assume that you are trying to drive developers away by inconveniencing them as much as humanly possible. Just in case you’ve forgotten, let me give you a little recap of the process you’ve put together.

Just How Is Apple’s App Store Subscription Policy Good for Users? @Gruber

A post from Daring Fireball by has the whole story . Here is a part: Here’s how I see it as good for users: In-app subscriptions are easy to sign up for. In-app subscriptions are easy to  unsubscribe  from. This is where things start getting way better than the old days. It’s always been in magazines’ and newspapers’ interests to make it easy to sign up for a new subscription. They couldn’t replicate iTunes-style one-click-and-a-password ease, but they could get close. But they never made it easy to  unsubscribe  later on, because it wasn’t in their interests. Privacy protection. Publishers only get your personal information if you opt-in. They want that information so they can sell it to junk-mail companies. This is a big deal to publishers, and most subscribers don’t even know it’s happening. It’s a dirtbag deal, and Apple isn’t allowing it. The price protection rule — which prohibits publishers from charging iOS App Store users more for in-app subscription...

Base 2.0 - SQLlite managment tool for Mac

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When @Gruber point, it's wise to look! And since I'm evalutating if we should use SQL lite to make iFacturas work offline, it was really relevant. After a view, I downloaded it from Mac App Store. That store let you spend money pretty fast! A post from Daring Fireball by John Gruber has the original story .

Apple may plan to move software off its retail store shelves

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With Mac App Store working perfectly the time has come to remove apps from the Apple Store. As Apple has done with A post rom Ars Technica by chris.foresman@arstechnica.com (Chris Foresman) has the whole story . Here is a part: A new report suggests that Apple may be planning to  eliminate retail boxed software from its Apple Stores , instead focusing on promoting the  Mac App Store  for software sales. This is indeed a trend that Apple has been pushing for a while, but not all the software that Apple sells would necessarily be a great fit for pure digital distribution. Sources speaking to MacRumors suggested that the early success of the Mac App Store has prompted Apple to reduce retail sales in favor of all digital distribution "sooner rather than later." The site also noted that Apple is planning to offer a personal set up service when buying a new Mac which includes a "walk through the Mac App Store."

Android número 1 en ventas...¿y qué?

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Estaba leyendo esta noticia de Mashable en la que dice que el sistema operativo de Android ha superado al de Nokia en el último trimestre de 2010. Yo me pregunto si ese aumento de las ventas no se deberá únicamente a que existen muchísimos más fabricantes que, por comodidad, eligen el sistema operativo de Google para sus dispositivos. Symbian , por contra, sólo está disponible en los Nokia . Considero que el usuario de Android no escoge el teléfono por su sistema operativo, sino porque le gusta el modelo de teléfono en concreto o por el precio del mismo. Y pienso así por una sencilla razón: si 9 de cada 10 apps son descargadas del App Store ...¿qué sentido tiene llamar Smartphones los teléfonos con sistema operativo de Google? No creéis que en realidad son teléfonos y punto. En mi opinión el único sentido que tiene un Smartphone es el de poner a tu alcance miles y miles de aplicaciones para que el teléfono pase a convertirse un mini ordenador con el que, curiosamente, tambié...

Mobile App Revenues will hit $15 Billon this year

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Nice post by TechCrunch about the Mobile App Market. Here you'll find just a small part of it: "How big a business are mobile apps? In a new report, market research firm  Gartner  forecasts that global mobile app store revenues will triple from $5.2 billion last year to $15 billion in 2011, and keep growing to an astounding $58 billion by 2014. As with any forecast of a hypergrowth market, you can be sure this one will change in six months, and the further out you go the more guesswork involved. (Remember, less than a year ago  nobody was even able to predict how many iPads would be sold  this year ). But here is one prediction you can count on: you will be hearing these numbers thrown around a lot all year long until a better forecast comes along. Gartner breaks down the forecast into advertising revenues and paid downloads (including in-app purchases), as you can see from the chart above. Paid downloads and other direct purchases make up the majority of the expe...

Mobile app revenue will hit $15B in 2011 - Good for $AAPL, good for #ifacturas

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It's good to be Apple, and it's good to be an Apple developer :D A post from VentureBeat by JP Manninen has the whole story . Here is a part: It’s good to be  Apple . This is true in  many ways , but especially in the mobile applications business. According to research firm  Gartner , nine out of ten downloaded mobile applications in 2010 came from Apple’s App Store. Last year was a booming year for mobile apps. Mobile apps hit globally 8.2 billion downloads and $5.2 billion in revenue, but 2011 will blow those numbers out of the water, as Gartner predicts that worldwide mobile app revenue will triple this year, reaching $15.1 billion in 2011 with 17.7 billion downloads. By 2014, Gartner estimates over 185 billion applications will have been downloaded from mobile app stores worldwide. The staggering numbers are further proof that apps are an integral part of the mobile infrastructure and user experience, not just business. Like Gartner’s research director Stephani...

Pixelmator grosses $1 million in Mac App Store after 20 days

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Mac App Store works, and it works well. Developers are earning lot more than expected. Great! A post from The Unofficial Apple Weblog (TUAW) by Megan Lavey has the whole story . Here is a part: After just 20 days in the Mac App Store, the Pixelmator team announced  that it has grossed more than $1 million through sales. When the Mac App Store launched Jan. 6, the software was made available exclusively through it .

Google "not happy" with slow Android app sales

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asymco   Horace Dediu   AppleInsider | Google "not happy" with slow Android app sales appleinsider.com/articles/11/01… 5 hours ago   Favorite   Retweet   Reply in reply to ↑ @_ChrisHarris Chris Harris @ asymco  That AppleInsider article absolutely nails the problem us devs face with Android. 10%-30% the downloads of iOS 4 hours ago   via  Twitter for Mac   Favorite   Retweet   Reply Retweeted by  asymco  and 3 others Mentioned in this Tweet Days after Apple celebrate the 10 billionth apps downloaded, Googel says they "plan" to fix up Android Marketplace. They will have a hard time. Even if they want to "In app purchases", they must fix their checkout services first. "In app purchases" is difficult to get right. They have 10-30% of the App Store download. It's frightening bad! A post from asymco on facebook by has the whole story . Here is a part: The Plan to fix Android app sales ... The overall pl...

La på røret da Apple skulle gratulere med 60 000 kroner #appstore

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- Jentene ville aldri ha tilgitt meg, og brukt det mot meg resten av livet.  Det tror jeg så gjerne. Utrolig historie! En post fra VG har hele historien . Her er en del: LA PÅ RØRET: Gail Davis trodde hun ble utsatt for en tulletelefon da Apple ringte, og la på røret. Foto: Erlend Aas / Scanpix - Takk skal du ha, men jeg er ikke interessert, sa britiske Gail Davis før hun la på røret. Uvitende om at døtrene på 14 og 17 år hadde lastet ned flere Apps (applikasjoner, journ.anm.) tidligere samme morgen, inkludert vinner-Appen, Paper Gild, var Davis overbevist om at telefonen hun besvarte var en såkalt prank. Men etter å ha snakket med døtrene skjønte Davis fort at telefonen fra iTunes visepresident, Eddy Cue, ikke var en spøk. Hun prøvde derfor å ringe Apple tilbake, men kom bare til en svarer som ikke var til stor hjelp. Heldigvis ringte en leder fra Apple tilbake noen timer senere. - Jeg ble enormt lettet, forteller Davis til Cult of Mac. - ...

Apple Brings The App Store To Twitter #smm #appstore

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Twitter works nice with iTunes, and now Apple App Store follows. As I live and practice the Apps Lifestyle you know, this is the news of the day! A post ffrom TechCrunch by MG Siegler has the whole story . Here is a part: Apple and Twitter have had an interesting but cautious relationship over the past couple of years.  Early on , the only official Apple accounts belonged to various iTunes properties, which utilized the service for promotions. Then Apple  secured  a deal with Twitter for Ping, their social network within iTunes. Then some Twitter executives starting  joining  in on the fun (though some more vocally then  others ). Now it appears that Apple is taking another step into official Twitter land today with  an account for the App Store . About an hour ago, the first  tweet  was sent from the account saying, “ Welcome to App Store on Twitter! Follow us to discover new apps, get exclusive offers, and share with friends. #appstor...

Boom – Apple’s App Store Hits 10 Billion Downloads

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Ten billion apps have been downloaded from iTunes. I'm so happy we're in it's App Store with our iFacturas billing app ! A post from TechCrunch by Robin Wauters has the whole story . Here is a part:

Four Lessons From Evernote’s First Week On The Mac App Store @bfontanet Why aren't #ifacturas there?

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Evernote tell they're glad they waited for the Mac App Store. And I can't wait to have iFacturas running on it! A post from TechCrunch by Guest Author has the whole story . Here is a part: Editor’s note : The following guest post is written by  Phil Libin , CEO of  Evernote , which is currently the No. 5 app in the  Mac App Store . It also didn’t hurt that the app has been prominently featured by Apple. We just finished our first week on the Mac App Store and it might have been the most important week in Evernote’s history. Here’s how it went and what we learned: 1. Meritocracy is sweet I remember one of the first computer articles that I ever read (maybe it was in Byte Magazine in the early 80s while I was in junior high). It had a little survey aimed at my fellow nerds. “Do you buy software for your computer?”, was the first question. The choices were, “A) Yes, frequently. B) Yes, sometimes. and C) Rarely, I prefer to write my own.” The fact that C was a viable...